Posts Tagged ‘TechStars’

Video Game Characters Are About To Have Lives Of Their Own

sentioVideo games are on their way to becoming an increasingly immersive experience. Rival Theory’s first offering was RAIN, an artificial intelligence engine for the Unity game development ecosystem that counts a little over 7,000 active users. RAIN took a bit of a non-traditional approach to what AI means in the gaming world, which usually just refers to setting up the math functions or algorithms for controlling character behavior, animations and path-finding, says Rival Theory co-founder William Klein.

But its next platform, Sentio – which was demonstrated at the recent TechStars event in New York City – is extending Rival Theory’s work to use AI to give intelligence to individual characters, so that they can think, learn, remember, and even experience emotions. Sentio, which it began working on a couple of years ago, is a set of services and upgrades to its AI work to allow characters “to be more than they are today in games,” he says.

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Building The Scientific Knowledge Graph

saimgeStandard Analytics, which was a participant at the recent TechStars event in New York City, has a big goal on its mind: To organize the world’s scientific information by building a complete scientific knowledge graph.

The company’s co-founders, Tiffany Bogich and Sebastien Ballesteros,came to the conclusion that someone had to take on the job as a result of their own experience as researchers. A problem they faced, says Bogich, was being able to access all the information behind published results, as well as search and discover across papers. “Our thesis is that if you can expose the moving parts – the data, code, media – and make science more discoverable, you can really advance and accelerate research,” she says.

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