Posts Tagged ‘Xbox’

Video Game Characters Are About To Have Lives Of Their Own

sentioVideo games are on their way to becoming an increasingly immersive experience. Rival Theory’s first offering was RAIN, an artificial intelligence engine for the Unity game development ecosystem that counts a little over 7,000 active users. RAIN took a bit of a non-traditional approach to what AI means in the gaming world, which usually just refers to setting up the math functions or algorithms for controlling character behavior, animations and path-finding, says Rival Theory co-founder William Klein.

But its next platform, Sentio – which was demonstrated at the recent TechStars event in New York City – is extending Rival Theory’s work to use AI to give intelligence to individual characters, so that they can think, learn, remember, and even experience emotions. Sentio, which it began working on a couple of years ago, is a set of services and upgrades to its AI work to allow characters “to be more than they are today in games,” he says.

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Xbox Partners with Video Discovery Startup Jinni

Darrell Etherington of Tech Crunch recently reported, “After a successful pilot project, Tel Aviv startup Jinni [a company we have covered multiple times over recent years], a provider of natural language processing-based video content recommendations, has been chosen by Xbox to power its Xbox content catalog recommendations over the course of a multi-year licensing agreement. Jinni wouldn’t reveal the terms of the deal, but it will bring their tech front and center to the Xbox and its show and movie library.” Read more